The Keepsakery at Testing Grounds – immersive VR story telling with 3D scanned objects and sound

The Keepsakery Virtual Reality project was developed with Warren Armstrong as a virtual cabinet of curiosities housing stories and treasures collected from audiences over an experimental residency at Testing Grounds, from 23 July to 5 August 2018.

The project space enabled us to experiment and combine Tiltbrush drawings with 3D scanned objects, hand tracker and located sound into an interactive VR installation that audiences touch, listen to and walk through. Audiences were invited to share their domestic treasures with us which were scanned using a Shining Einscan Pro and placed in a virtual cabinet along with a sound recording of their story.

It was an awesome opportunity to develop this immersive VR wunnderkammer and watch audiences interact with and hold some of Melbourne’s virtual stories and keepsakes. Its been a pleasure to discover what treasures Melbourne holds dear and share them with audiences during Melbourne Art Week, hosted by Experimenta Social at Testing Grounds, Melbourne.

Thank you to all the contributors, we couldn’t have done it with out you.

Special thanks to Testing Grounds and Experimenta for the opportunity to develop the work further.

The Keepsakery a virtual cabinet of curiosities developed at Testing Grounds 23 July – 5 August 2018


About Susannah Williams

Visual artist exploring the visual nature of sound.
This entry was posted in Collaborations, experimental drawing, interactive artwork, Leap Motion, Sound, Virtual reality drawing and tagged , , , , , , , , . Bookmark the permalink.

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