The Keepsakery at Testing Grounds – immersive VR story telling with 3D scanned objects and sound

The Keepsakery Virtual Reality project was developed with Warren Armstrong as a virtual cabinet of curiosities housing stories and treasures collected from audiences over an experimental residency at Testing Grounds, from 23 July to 5 August 2018.

The project space enabled us to experiment and combine Tiltbrush drawings with 3D scanned objects, hand tracker and located sound into an interactive VR installation that audiences touch, listen to and walk through. Audiences were invited to share their domestic treasures with us which were scanned using a Shining Einscan Pro and placed in a virtual cabinet along with a sound recording of their story.

It was an awesome opportunity to develop this immersive VR wunnderkammer and watch audiences interact with and hold some of Melbourne’s virtual stories and keepsakes. Its been a pleasure to discover what treasures Melbourne holds dear and share them with audiences during Melbourne Art Week, hosted by Experimenta Social at Testing Grounds, Melbourne.

Thank you to all the contributors, we couldn’t have done it with out you.

Special thanks to Testing Grounds and Experimenta for the opportunity to develop the work further.

The Keepsakery a virtual cabinet of curiosities developed at Testing Grounds 23 July – 5 August 2018

 

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Transformations at the Digital Gallery, The Connection, Rhodes

This gallery contains 3 photos.

Whispering Midden, with Warren Armstrong. A VR drawing presented in Unity, using Tilt Brush, 3D scanned objects, hand tracker and field recordings for audiences to play with. Exhibited at Transformations, The Digital Gallery, Sydney 28 February to 8 April 2018. Continue reading

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The Whispering Midden, collaboration with Warren Armstrong, at Transformations, The Connection, City of Canada Bay 28 Feb – 8 Apr 2018

https://www.theconnectionrhodes.com.au/event/digital-gallery-transformations

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VR project development at the Drawing Exchange, National Art School

The project, a walk through virtual reality map of Sydney harbour with embedded located sound took 60 hours to realise. It was developed, live to site using Tilt Brush and the HTC Vive at the Rainer Hoff building for the Drawing Exchange with National Art School in August.

It was great to share this virtual experience with such a diverse audience of students, artists and visitors and gauge your response directly. Thanks for the opportunity to contribute this exploratory work. It was a risk!

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Sound Communities, Enmore Park

Images taken by Amy Piddington, thank you Amy.

Download Sound Communities App here 

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Sound Communities

Sound_Communities_listening_app_HeaderAn interactive artwork installed into an Enmore bus shelter, Sydney 4th Aug – 30th Oct as part of the Perfect Match Festival 2017, with Inner West Council. Sound communities is supported by a free phone app that can be downloaded at http://www.soundcommunities.net

In the bus shelter itself, there is a touch sensitive copper tape drawing mounted on a large sheet of acrylic plastic. When a visitor arrives at the site and opens the app, the app will pair with a bluetooth circuit attached to the drawing. When the visitor then touches the drawing, they will hear binaurally recorded sounds and stories of communities and community spaces and initiatives in Sydney’s Inner West.

For those who are unable to access the work in the bus shelter, there is a tappable version of the artwork in the app itself. Thank you to all the audio contributors.

Video made by Victoria Silk Productions

 

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Sound Chart at The Drawing Exchange

This virtual reality drawing was developed using HTC Vive and Tilt Brush for The Drawing Exchange, a collaboration between National Art School and Adelaide School of Art. Exhibited at the Hoff Project Space, Darlinghurst Gaol, Sydney from 7th August to 2 September 2017. The wall work maps sounds and spaces around Sydney Harbour and is 4 x 2.5 x 2 meters in size. Audiences are invited to walk through the VR drawing and physically navigate the drawn marks and embedded sounds.

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